Friday, February 10, 2012

An Exclusive Interview with Thomas K. Carpenter, Author of “Gamers”!

What is this book about?

At first glance, Gamers is about a girl, Gabriella DeCorte, trying to find her way in the world: growing up, what does she wants to do with her life, holding onto her friends as adulthood approaches, where she fits in the world. And in this future extrapolation of our world, eye-screens and sense-webs allow games to invade every facet of society. Everything becomes a game. A game to be measured and the results compared, to improve society, to improve people … to decide who fits and who doesn’t. When Gabby learns what the games are really for and how society divides the winners and losers, she has to make a choice, as we all do, and that’s what the novel is about.

On a different level, Gamers is about how we learn, and what do we do with that information? Whether we like it or not, we’re measured all the time in school or at work. No Child Left Behind has brought forward an important topic about how we want to teach our children. Can you measure a person? Does a number define you? An SAT, or an ACT, or a LifeGame score?

And finally, Gamers is about games. I’m a longtime gamer, maybe even sometimes a hardcore gamer, and I’ve had a lifelong love affair with playing games. The gamification of society is a dream topic for me and exploring how that impacts our lives and having fun with it made writing these novels a blast. I believe that translates into a fantastic reader experience for anyone, but especially gamers.

How did you get the idea for this book?

The last few years I’ve been writing a blog about augmented reality, so that gave me the basis for the technology. And the overall idea of how life is becoming a game comes from the Gamification movement, which is an idea that games can help us learn and perform at a higher level. I took the two concepts, pushed them together, twisted them, and made a dystopia out of them.

Is this your first book? If not, what else have you written?

I’ve written around twelve books, though it’s hard to keep track anymore. Six of them are published, which includes Gamers and the other two books in the trilogy, Frags and Coders (well, Coders will be out in March). My other trilogy, The Digital Sea, will be finished this summer. And then I have an alternate history series, but only the first book is out. It’s called Fires of Alexandria.

When did you start writing? Do you have any advice for beginning writers?

Write. Write. Write. Read. Read. Write some more. Is there any other way? I’ve been doing this for seventeen years now, though the last four years, I’ve really been pushing myself hard on craft and output. If you’re not prepared to treat this like a career and put serious time and effort into it, it’s only going to stay a hobby.

Why did you decide to write a book in this genre?

I love the YA Dystopia genre. It’s a great place to play with interesting characters and thought-provoking ideas.

Do you plan a sequel or future books?

The second book, Frags, is already out, and the final book in the trilogy, Coders, will be out in March.

Do you have a website? How can we order this book?

My website -
Twitter -
Facebook -
Amazon page -
B&N page -

The novel is available in all electronic formats and paperback.


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